I was going for a post-apocalyptic monster tapper, but it turned into a cyberpunk setting with fantasy monsters. This is my first attempt at creating a game. I may make changes further down the line. Once sound is turned off with mute button, it cannot be turned back on with the mute button, but it does sometimes start again when returning from credits or fight scene. sandwich button loads credits page, lightning bolt on fight screen adds damage per second in exchange for souls at incremental amounts(multiples of 5), souls gained and monster health increase in relation to upgrade level.

StatusReleased
PlatformsHTML5
Rating
Rated 1.3 out of 5 stars
(3 total ratings)
AuthorWes Barron
Made withPhaser
Tags2D, Casual, Clicker, Cyberpunk, Idle, Incremental, Pixel Art

Download

Download
ClickClickDoom Source.zip 28 MB

Install instructions

Source code is in HTML/JavaScript language. Files are in a .zip folder, so extraction is required.

Comments

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(1 edit)

Fun overall theme. Lots of potential.

Still very buggy. Going back and forth from menu to game causes damage multiplication and music issues. Mute button does not seem to work.

⭐⭐💥💥💥

game doesnt work

In what way did it not work? I need more to work with in order to find what's wrong and fix it.

Thanks for the feedback.